How the Legacy System Works
Understand Legacy Challenges, character perks, rewards, and the launch point cap.
Pre-launch preview · Beginner
Based on Blizzard's preview ↗Legacy gives your adventures a second kind of progress: account-wide points earned through activities across Azeroth. You can spend those points on character-specific perks and earn cosmetic rewards. Blizzard describes the system as horizontal progression, with benefits for exploring different parts of the game.
The system in three steps
| Part | What it does | Why it matters |
|---|---|---|
| Challenges | Completing a challenge awards a Legacy Point. | Activities like leveling, professions, PvP, exploration, dungeons, and raids can contribute. |
| Perks | Each character spends the available points on its own choices. | Characters on the same account can make different selections. |
| Rewards | Accumulated points unlock toys and cosmetic items. | Rewards provide another reason to make progress across activities. |
How to unlock it
Blizzard says the system opens when you earn your first point. For many players that will be at level 25, but reaching 150 skill in a non-gathering primary profession or exploring the entire world map on one character are other published routes. Once unlocked, Blizzard lists the Legacy menu icon and default Y key as ways to open it.
Where points come from
Blizzard’s launch preview lists 65 challenges across six categories: 27 class, 18 tradeskill, 12 PvP, two adventure, three dungeon, and three raid challenges. Each awards one point. Class milestones are at levels 25, 45, and 60; examples of other goals include exploring the world map and completing dungeon or raid objectives. See the official breakdown for the complete list.
The points described in that preview are account-wide for non-Hardcore characters. Blizzard has described separate rules for Hardcore when that ruleset arrives later; check the official announcement for its current availability.
Spending points and choosing perks
At launch, Blizzard plans a 16-point spending cap per character. That cap is about points spent on a character, not the total number of challenges on the account. Blizzard also says the character advantages can be unlocked while playing a single character; making alternate characters is an option, not a requirement.
Perks are grouped into Professions, Adventure, and Resourcefulness. Their published examples range from tradeskill bonuses and cheaper or faster flights to reputation, food, camping, and recovery conveniences. Choose around what you actually do, rather than assuming another character needs the same setup.
What about rewards?
The published launch rewards include a toy, a pet, a tabard, and a mount. Blizzard plans to expand the system with later content updates; dates and details should be checked against its latest announcements.
This guide summarizes Blizzard’s pre-launch description. Names, limits, and availability may change.
Based on Blizzard's published preview. Guide updated November 1, 2026; details may change and should be checked against the live game.
Read the official source ↗